Carly Carmine

Carly Carmine

Character Information

Thông tin chung:
  • Carly Carmine là nhân vật bạn có thể kích hoạt nhiệm vụ mở khóa nhân vật khi đạt đến stage 6 (5ds). 
  • Nhân vật này cần chìa khóa màu xanh lá để có thể đấu với cô ấy tại cổng đấu các nhân vật và chỉ xuất hiện sau khi kích hoạt nhiệm vụ mở khóa nhân vật.

Thế giới: 5D's
  • Carly yêu cầu chìa khóa Xanh lá để đấu tại Gate.
  • Carly xuất hiện ở Gate ở Stage 6 (5Ds)
Mở khóa Nhiệm vụ:
  • Tiếp cận Stage 6 trong (5D's) Duel World. Để kích hoạt nhiệm vụ mở khóa của cô ấy
  • Đạt được 1 (các) trận thắng Không Thiệt hại trong Trận đấu với Carly Carmine ở cấp độ 30 bằng cách sử dụng Jack Atlas.
  • Đạt được 3 trận thắng chỉ bằng cách sử dụng Bài quái thú loại Spellcaster trong Trận đấu trong Duel World (5D).
  • Đạt được 3 trận thắng mà không cần sử dụng bất kỳ Bài quái thú cấp 5 hoặc cao hơn nào trong Duel World (5D's).
  • Thực hiện thành công 3 (các) Triệu hồi Đặc biệt trong một Trận đấu Duel World (5D's).
  • Chiến thắng 3 trận đấu tay đôi liên tiếp với Carly Carmine ở Cấp độ 30 trong Duel World.

Skills

Only available in this character
Secret Seeker
Fortune Teller
Lucky Stones
Miracle Power
Going Undercover
Lost and Found
Draw Loan
Acceptable Result
General
Draw Sense: High-Level
Draw Sense: Low-Level
Draw Sense: Spell/Trap
LP Boost Alpha
LP Boost Omega
Restart
Spellcaster's Exchange

Drop Reward

UR Rarity
Fortune Fairy Swee
UR Rarity
Fortune Fairy Swee
Fortune Fairy Swee
WATER 4
Fortune Fairy Swee
  • ATK:

  • 0

  • DEF:

  • 0


When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 other face-up monster on the field; banish it until the Standby Phase of your next turn. You can only use each effect of "Fortune Fairy Swee" once per turn.


UR Rarity
Fortune Fairy En
UR Rarity
Fortune Fairy En
Fortune Fairy En
FIRE 2
Fortune Fairy En
  • ATK:

  • 0

  • DEF:

  • 0


When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 Set card your opponent controls; destroy it. You can only use each effect of "Fortune Fairy En" once per turn.


UR Rarity
Fortune Fairy Hikari
UR Rarity
Fortune Fairy Hikari
Fortune Fairy Hikari
LIGHT 1
Fortune Fairy Hikari
  • ATK:

  • 0

  • DEF:

  • 0


When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 monster you control; send it to the GY, and if you do, Special Summon 1 Level 1 Spellcaster monster from your Deck. You can only use each effect of "Fortune Fairy Hikari" once per turn.


R Rarity
Fortune Fairy Chee
R Rarity
Fortune Fairy Chee
Fortune Fairy Chee
EARTH 6
Fortune Fairy Chee
  • ATK:

  • 0

  • DEF:

  • 0


When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can make each player draw 1 card. You can only use each effect of "Fortune Fairy Chee" once per turn.


SR Rarity
Temperance of Prophecy
SR Rarity
Temperance of Prophecy
Temperance of Prophecy
EARTH 3
Temperance of Prophecy
  • ATK:

  • 1000

  • DEF:

  • 1000


During your Main Phase, if you have activated a "Spellbook" Spell Card previously this turn: You can Tribute this card; Special Summon 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster from your Deck. You cannot Special Summon another Level 5 or higher monster during the turn you activate this effect.


SR Rarity
Frequency Magician
SR Rarity
Frequency Magician
Frequency Magician
LIGHT 2
Frequency Magician
  • ATK:

  • 800

  • DEF:

  • 400


When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card to have 1 face-up monster you control gain 500 ATK, until the End Phase.


R Rarity
Hermit of Prophecy
R Rarity
Hermit of Prophecy
Hermit of Prophecy
EARTH 3
Hermit of Prophecy
  • ATK:

  • 1200

  • DEF:

  • 700


Each time a "Spellbook" Spell Card is activated, increase this card's Level by 2 and ATK by 300.


N Rarity
Ancient Sorcerer
N Rarity
Ancient Sorcerer
Ancient Sorcerer
DARK 4
Ancient Sorcerer
  • ATK:

  • 1000

  • DEF:

  • 1300


Armed with an array of magic wands, this creature is capable of multiple attacks.


N Rarity
Fairywitch
N Rarity
Fairywitch
Fairywitch
DARK 3
Fairywitch
  • ATK:

  • 800

  • DEF:

  • 1000


Though destined to be a fairy, this creature chose the way of the witch instead.


SR Rarity
Dwimmered Path
SR Rarity
Dwimmered Path
Dwimmered Path
Spell Normal
Dwimmered Path

    Target 1 Spellcaster Effect Monster in your GY; add it to your hand. You can only activate 1 "Dwimmered Path" per turn.


    SR Rarity
    Miracle Stone
    SR Rarity
    Miracle Stone
    Miracle Stone
    Spell Continuous
    Miracle Stone

      You can only control 1 "Miracle Stone". All Spellcaster monsters you control gain 500 ATK/DEF for each "Fortune Fairy" monster you control with different names. Once per turn, when an attack is declared involving your "Fortune Fairy" monster: You can draw 1 card.


      R Rarity
      Spellbook Star Hall
      R Rarity
      Spellbook Star Hall
      Spellbook Star Hall
      Spell Continuous
      Spellbook Star Hall

        Each time a "Spellbook" Spell Card is activated, place 1 Spell Counter on this card. All Spellcaster-Type monsters you control gain 100 ATK for each Spell Counter on this card. When this card with Spell Counter(s) is destroyed and sent to the Graveyard: You can add 1 Spellcaster-Type monster from your Deck to your hand, whose Level is less than or equal to the number of Spell Counters that were on this card.


        Level-up Reward

        N Rarity
        Fortune Fairy Ann
        N Rarity
        Fortune Fairy Ann
        Fortune Fairy Ann
        DARK 5
        Fortune Fairy Ann
        • ATK:

        • 0

        • DEF:

        • 0


        When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can banish 1 Spellcaster monster from your Deck. You can only use each effect of "Fortune Fairy Ann" once per turn.


        R Rarity
        Fortune Fairy Hu
        R Rarity
        Fortune Fairy Hu
        Fortune Fairy Hu
        WIND 3
        Fortune Fairy Hu
        • ATK:

        • 0

        • DEF:

        • 0


        When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 of your banished Spellcaster monsters; add it to your hand. You can only use each effect of "Fortune Fairy Hu" once per turn.


        R Rarity
        Unacceptable Result
        R Rarity
        Unacceptable Result
        Unacceptable Result
        Spell Quick
        Unacceptable Result

          If you control a Spellcaster monster: Special Summon 1 "Fortune Fairy" monster from your hand.


          SR Rarity
          Lucky Loan
          SR Rarity
          Lucky Loan
          Lucky Loan
          Spell Normal
          Lucky Loan

            Target 1 "Fortune Fairy" monster you control; Special Summon 1 Spellcaster monster from your hand or Deck, whose original Level is 1 lower than that monster's, also during your next turn after this card resolves, you cannot Normal or Special Summon monsters, except Spellcaster monsters. You can only activate 1 "Lucky Loan" per turn.


            SR Rarity
            Slip of Fortune
            SR Rarity
            Slip of Fortune
            Slip of Fortune
            Trap Normal
            Slip of Fortune

              Activate only when your opponent's monster declares an attack targeting a monster. Negate the attack and remove from play the attack target monster until the next Standby Phase.


              R Rarity
              The Eye of Truth
              R Rarity
              The Eye of Truth
              The Eye of Truth
              Trap Continuous
              The Eye of Truth

                Your opponent must keep their hand revealed. Once per turn, during your opponent's Standby Phase, if they have a Spell(s) in their hand: They gain 1000 LP if they have a Spell(s) in their hand at resolution.


                SR Rarity
                The Grand Spellbook Tower
                SR Rarity
                The Grand Spellbook Tower
                The Grand Spellbook Tower
                Spell Field
                The Grand Spellbook Tower

                  Once per turn, during your Standby Phase, if you have a Spellcaster-Type monster on your side of the field or in your Graveyard: You can place 1 "Spellbook" Spell Card from your Graveyard on the bottom of your Deck, except "The Grand Spellbook Tower", then draw 1 card. When this card in your possession is destroyed by your opponent's card and sent to your Graveyard: You can Special Summon 1 Spellcaster-Type monster from your hand or Deck whose Level is less than or equal to the number of "Spellbook" Spell Cards in your Graveyard.







                  Deck used by Carly Carmine in DUEL LINKS

                  https://metaduelist.com/
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